Algebraic: Real-world Applications in Sports & Fitness

Mathematics
Grade 6
10 questions
~20 mins
1 views0 downloads

About This Worksheet

This worksheet explores solving simultaneous equations involving a linear and a quadratic equation within sports and fitness contexts. Designed for Grade 6 students to develop procedural skills and real-world problem solving.

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Algebraic: Real-world Applications in Sports & Fitness

Subject: MathematicsGrade: Grade 6
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Untitled Worksheet

Grade Grade 6
A

Practice Questions

Answer all questions. Show your working in the grid spaces provided.
1.
A runner runs at a constant speed and covers a certain distance in 30 minutes. The distance is modeled by the equation d = 5x, where x is the speed in km/h. Another athlete's quadratic distance traveled after x hours is given by D = 4x^2 + 2x. Find the speed at which both athletes run the same distance.
[3 marks]
2.
Solve for x: 3x + 2 = x^2 - 4.
[2 marks]
3.
A cyclist's linear distance covered is given by d = 10x, where x is hours. A different route's quadratic distance after x hours is D = x^2 + 8x. Find the time when both distances are equal.
[3 marks]
4.
If a basketball player scores points modeled by y = 2x + 3 and the quadratic model for another player's points is y = x^2 + x, find when they score the same number of points.
[3 marks]
5.
A swimmer's linear distance after x hours is D = 6x. A different swimmer's quadratic distance is D = 2x^2 + 4x. Determine the time when their distances are equal.
[3 marks]
6.
Solve the system: 2x + y = 10 and y = x^2 - 4.
[2 marks]
7.
In a fitness challenge, the linear relation between steps walked and days is given by S = 100x. The quadratic relation for another activity is S = x^2 + 50x. When do both activities result in the same number of steps?
[3 marks]
8.
A sprinter's distance as a function of time is given by d = 3x + 5. Another athlete's quadratic distance is d = x^2 + 2x + 1. Find the time when their distances are equal.
[3 marks]
9.
A football player's goals over x matches follow y = 2x + 4. Another player's goals follow y = x^2 + 3x. Determine the number of matches after which both players have scored the same number of goals.
[3 marks]
10.
Error Analysis: A student solves the system: x + y = 5 and y = x^2 - 1, claiming the solutions are x=2 and y=3. Identify the mistake and correct the solution.
[4 marks]

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Details

Created
1/1/2026
Updated
1/1/2026
Type
worksheet